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In this metric, the list is dominated by Super Smash Bros. The numbers for esports tournaments aren’t very easy to find, which is why the guys over at Esports Charts are doing a fantastic job in putting these numbers together. Ultimate, Dragon Ball FighterZ, and Brawlhalla. Also, we’ll be focusing on the top games within the FGC (to be fair, the smaller games don’t have anything on the numbers for the bigger games), which include Street Fighter V, Mortal Kombat 11, Tekken 7, Super Smash Bros. So, in that case, what tournament was watched most? Therefore, in this article, we’ll look at three major metrics: total hours watched, peak viewers, and total hours watched for each game, and then rank the tournament based on the numbers for that particular area. On the other hand, the AT&T Annihilator cup for Mortal Kombat 11 was watched for almost 400,000 hours and was on for only about 200 minutes with an average viewership of about 110,000 people. For instance, Smash Summit 11 was watched for over a million hours but considering that the event itself was almost 50 hours long, viewers will naturally record longer watch times. The easiest way to calculate is usually the total number of hours watched, and while that is a decent metric to go by, it might not tell the whole story. The first consideration is how do we define most watched? There are various metrics, including peak viewers, average viewers, total hours watched, etc. So, in terms of raw numbers, how much fighting games are people watching? In this article, we’ll look to delve into the numbers and rank the biggest fighting game tournaments of the year 2021.

Nowadays, fighting game tournaments are seeing more and more viewers, which is amazing even though it is due in no small part to other events going on around the world.

Beyond that, we can’t ignore big wins for Fighting games like Street Fighter, which was featured at the Intel World Open, which was effectively the Olympics for esports. Project L is currently under development, and the hype for that game is at an unprecedented level, with hopes abounding as to the numbers this game will bring in. Within this humongous ecosystem, we have the FGC, which many consider to be one of the more niche areas of fighting games, but I wonder how much longer this can be regarded as accurate.

From viewers to buyers, video games and esports are at an all-time high. This is due to the ridiculous numbers that video games are doing. The gaming space has never been more exciting than it is now. Tournament: WePlay Ultimate Fighting League Season 1.Tournament: Brawlhalla Winter Championship NA 2021.Tournament: BCN Ranking Battles DBFZ #1.Tournament: Capcom Pro Tour 2020 Season Final.
